Cottage

Building

A cottage in an elite neighborhood. Rumor has it that its owner was very fond of all kinds of exotic plants.

Starter kit

What’s inside

  • 1 locked door alarmed: break it open or lockpick
  • 1 locked door alarmed: break it open or lockpick
  • 1 locked door: Keycard (locked room, one of the Cottages, Loraine Hills)
  • 2 safes: Mini Drill, easy drill 60 s
  • 1 security panel: hack in 5 s to turn the alarm off for a while, no item needed
  • 9 unlocked cupboards to search

What to bring

Counts come from the game’s city placement data. One drill, lockpick or key is enough to start each action; the higher number brings one per lock, in case the game keeps or uses up the tool, which the game data doesn’t show. Breaking an alarmed lock sets off the alarm, and a lockpick doesn’t.

Loot

Details
FLERS PerfumeTrade goods525210No entry
TADASHI Comic BookTrade goods1,165466No entry
PowderTrade goods10,1304,052No entry
VELVET RIOT MagazineTrade goods11,9154,766No entry
Car PartsMaterial12550No entry
CashCash1Not sellableNo entry
BrickTrade goods300120No entry

Items include the game’s map highlights and fixed city loot sources. Container contents and randomized loose items vary by spawn.

Cottage FAQs

Which loot does ROB RUN list at Cottage?
What size is Cottage?

The game’s location label is Building. Compare it with other named locations.

How can I calculate the value of items from Cottage?

Choose the items and quantities in the ROB RUN loot calculator to total base value or baseline resale.

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